This time we want to give you guys a look behind the scenes and kick off a new series of developer diaries with the story of one Jackboot dev, who turned level designer! Here at Jackboot Games no talent goes wasted, most members of the team wear several hats and contribute in every field they can. When our resident artist Jan “Regular John” Klimecky, decided to play around with the CryENGINE SDK, he quickly discovered that his artistic skills translated very well into the world of level design.
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