Konami
Digital Entertainment America, shipped Metal Gear Solid 3 : Snake Eater for the PlayStation
2 to retail stores nationwide. The newest installment in the tactical espionage series that
defined the stealth genre takes gamers on an all-new action-packed adventure through the
jungles of the Soviet Union during the height of the Cold War era. Players will assume the
role of Snake, a US-sent agent, embarking on a dangerous solo mission to uncover and destroy
a newly created weapon of mass destruction. Renowned developer, Hideo Kojima, has combined
unique and intense gameplay with an inspiring soundtrack, a captivating storyline, and
impressive visuals that really push the PS2 to its hardware limits.
Metal Gear Solid
3: Snake Eater is the pinnacle of the MGS series, said Jason Enos, Product Manager for
Konami Digital Entertainment - America. The game contains all the amazing tactical espionage
elements fans have come to expect from an MGS game, plus it incorporates new in-depth
gameplay features such as close quarters combat (CQC), camo index, food capturing and the
cure system, which once again redefines the entire stealth video game genre.
Set in
the 1960s, Metal Gear Solid 3: Snake Eater is the definitive stealth action experience with
extraordinary depth and new gameplay mechanics. Moving beyond the series' signature radar
control, the game thrusts players into a fully interactive and immersive jungle environment.
Gamers must rely on elements such as the camouflage index to blend into the environments to
sneak past enemies undetected or use the game's unique and in-depth hand-to-hand combat CQC
system to take down their foes. Utilizing the new camouflage index, players can change the
patterns on Snake's clothes as well as his face paint in order to blend into the
surroundings, allowing him to avoid enemy detection or sneak up on his enemies. Players will
be able to acquire different camouflage patterns throughout the game as well as download new
camo designs online.
Adding incredible realism and depth to the game, Metal Gear
Solid 3: Snake Eater incorporates a cure system, where players will be able to heal Snake
when he is injured during battle. Untreated wounds will affect the player's health, and
thus, affect the outcome of their mission. Furthermore, players will need to feed on
animals, flora and fauna to survive in the jungle. Through the food capturing system, Snake
can hunt for food and store the items in his inventory. Taking the realism of the game a
step further, food will rot if gamers hold onto uneaten items for long periods of time.
Players will need to carefully monitor Snake's stamina and health by eating and also
treating injuries in order to properly move through the game.
Unleashing a game on
par with a major film production, Kojima has tapped a pool of Hollywood talent including,
renowned director Kyle Cooper (Seven, Spider-Man and Mission: Impossible) to create an
interactive opening sequence, as well as famed musical composer Harry Gregson-Williams
(Shrek, The Rock, The Replacement Killers and Enemy of the State) to create the blockbuster
musical score for the game.
Metal Gear Solid 3: Snake Eater is available exclusively
for the PlayStation 2 for an SRP of USD 49.99.