Kuju Entertainment announced its first
title for Sony's eagerly anticipated PSP portable platform. The impressive multiplayer
arcade flight combat game (working title: Project Interceptor) is moving from prototyping
into full production.
Jonathan Newth, Managing Director of Kuju commented, We're
extremely pleased that Sony has given us the support to proceed with 'Project
Interceptor'. Developing the prototype has been an enjoyable and instructive experience and
we're looking forward to exploring the PSP's potential. He continued, Now we'll certainly
be talking to publishers who are keen to have early PSP titles.
Whilst most of the
main game features remain under wraps, Kuju confirms that Project Interceptor will feature
multiplayer dogfights using the PSP's networking capability.
The PSP is expected for
launch in PAL regions in the early part of 2005 following its first scheduled major public
appearance at the Tokyo Game Show in the autumn of 2004 The PSP marks Sony's entry into the
lucrative portable gaming market.
However, as it often the case, Sony's offering is
more than just a machine for playing games. Whilst this will be its main purpose, the PSP
will also play movies, music and perform other, as yet unconfirmed
functions.