Atari will bring Boiling Point: Road to Hell, a new first-person action game
featuring a massive open-ended game world, to the personal computer in Spring 2005. Boiling
Point: Road to Hell will combine intense armed combat with exploration and interaction with
a vast and seamless open-ended gaming world. Boiling Point: Road to Hell is in development
by Ukrainian developer Deep Shadows and is scheduled for release in Spring
2005.
Boiling Point: Road to Hell will push the boundaries of what people think
first-person action games can do, with its unbelievable scale of the game world and the
ability to choose your own path, said Wim Stocks, Executive Vice President, Sales and
Marketing, Atari.
In Boiling Point: Road to Hell, gamers will travel to the present
day jungles of South America and battle competing factions in a brutal guerrilla war.
Developer Deep Shadows' innovative game engine streams the beautifully rendered
environment, creating a non-linear gameplay experience, with no loading times or separate
levels, creating a continuous world spanning hundreds of miles. To make the most of the
environment, a massive range of vehicles will be at the disposal of the player, as well as a
vast array of weapons.
The wide open game world features an array of different AI
factions with which the player can interact, and hundreds of diverse missions to create an
original experience each time the game is played. Combined with the vast seamless gaming
world, the result is gameplay freedom and replayability on an unprecedented
scale.
Boiling Point: Road to Hell is scheduled for release on personal computer in
spring 2005.
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