Doom 3 Supports 512Mb Cards

  • As the Doom 3 launch


    approaches, the news about the highly anticipated title keeps coming in fast and thick. The


    latest interesting bit of information regarding iDs blockbuster has to do with a feature


    supported by the game but which has no hardware support for the time being.


    According


    to the information then, when Doom 3 is finally released, it will be able to utilize a card


    with 512MB of memory. The game, it is rumoured, will have ultra graphics performance


    settings which will use larger uncompressed textures when a 512 Mb board is detected. It is


    unlikely that any use for this feature will be possible for a while but it seems that the


    only card that could, potentially, support this feature is a 3Dlabs workstation card, one


    which is unlikely to be a part of a gamer's setup.


    iD programmer Robert A. Duffy


    comments on the Ultra setting, In Ultra quality, we load each texture; diffuse, specular,


    normal map at full resolution with no compression. In a typical DOOM 3 level, this can hover


    around a whopping 500MB of texture data. This will run on current hardware but obviously we


    cannot fit 500MB of texture data onto a 256MB card and the amount of texture data referenced


    in a given scene per frame (60 times a second) can easily be 50Mb+. This can cause some


    choppiness as a lot of memory bandwidth is being consumed. It does however look fantastic


    :-) and it is certainly playable on high end systems but due to the hitching that can occur


    we chose to require a 512MB Video card before setting this


    automatically.


    Interestingly enough, the Inquirer mentions Ultra textures and the


    possibility that iD may have chosen to ignore ATIs 3Dc texture compression feature, possibly


    due to contractual obligations to a certain ATI rival. We would be interested to see if the


    game will use any ATI specific features but believe it is unlikely as is any comment from


    John Carmack on why that is the case.