hello!
in my mod i'm balancing the ships, then i want modify somethings in the ship classes, like their power (yellow bar) and their strafing potential.
in the 88flak mod, i saw this line in the shiparch.ini of patriot.
strafe_force = 9600
the document inside the file said this about light fighters (any):
Strafe / Reverse Speed: .80
Base Power Supply Capacity: 4500
Base Power Supply Regen: 450
and below in the document:
Engine: Liberty
Speed Modifier: 6.25% (1/16) Slower
Power Regen Modifier: 12.5% (1/8 ) Faster
and in the engine_equip.ini, about the ge_lf_engine_01 (patriot engine):
reverse_fraction = 0.800000 <- this one i understand. if i put 1, for example, the reverse speed will be 100.
but the lines above shows:
max_force = 12000
linear_drag = 159.375
power_usage = -56.25
and the ge_gf4_engine_01 (hawk) shows:
max_force = 12000 - marked
linear_drag = 150 - marked
power_usage = 0 - marked
reverse_fraction = 0.800000
the 1 'marked' lines do any interference with the power? i want know coz i want make lfs with the same capabilities, to support weapons class 5 without problems. i'm making a house war mod, still unnamed (i accept names as well).
i didn't found where i modify the max. power of each engine (ship). my mod will balance more the classes (for example, HFs with 11000 to 13000 of armor). then i want make some ships a bit slower or faster, to make more differences between the classes, as few were "fixed".
[11] cya ppl
PS- another problem in FL: i don't know why, but the NPCs are calling me as "Armed Forces Convoy Alpha 1-1" (or something like this) and not "Freelancer Alpha 1-1". and as far as can remember, i didn't modified any gcs_refer_id line...