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Greetings,I have just recently come along here, with an idea.to make unguided missiles, similar to those that todays helicopters have.However, with the gun tutorial, I hit the dead end as I am unable to make a new missile type, that requires ammo, has no lock and does not turn, nor it has firing arc. ----edit I figured it out. however, when I try to buy ammunition, game crashes. Here is code I use. [Motor]nickname = unguided_motorlifetime = 2.750000accel = 500delay = 0[Explosion]nickname = ungu…
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It worked and I could load up loads of ammunition. I know quote the guide So assuming you can buy the destroyer at any level with any reputation it will look like this. MarketGood = destroyer, 1, -1, 10, 10, 0, 1 but that maybe applies for gun only, I have not checked the market misc ini for example of other ammunition, missiles. The ammo limit is not of concern to me. More of is : Make them unguided Make their speed same from start to end (ie constant 1000 m/s speed)Fire continuosly even on on…