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Interesting discussion - and I will give my opinion as a non-playing member of CF at the moment - but still a member of this community. I would like to see that clans use the ships in their own systems as far as possible - I think it would be neat if, for example, clan members from system X proudly flew ships from that system and so forth - recognising that would not always be possible. I vaguely remember hearing about a programme that calculates all the ships variables to ensure advantages in …
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What would be nice would be if the roleplay license ie Cop, Pirate, Merc and Smuggler - was linked to the sort of ship you could fly. And then the descriptions of the new ships could somehow link to the roleplay faction. And if - let's say - somehow one of the ships somehow came better than the others - it would not matter so much as at least three other roleplay factions could not fly it - Linking equipment to rp factions would even be better!
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Hope not to flame here - but this is a good discussion. We know the stats for ships do change - we can remember the bugged and banned Kossac, the impregnated Karak and the on/off is it/ is it not banned Predator. The VHF in Freelancer are the Titan, Eagle and Sabre (those that can take level 4x10 guns) Even then - Eagle became a favourite for pvp in online mods as many people know, maneuverability is more important than armour. Or - the calculation that offsets increases in armour against incre…