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Search results 1-6 of 6.

  • So does anyone have any requests? I don't care what I test in 1.6 as long as I'm testing. 88 ships is a lot more than it sounds, and there's new bases, factions, and systems to get a go at. I think it's a great idea to break up this monumental task into managable pieces. Anyone care to take a swing at it? If you want, I'll check bugs that I've noticed in 1.57, I've found 6 or 7. They're minor, mind you, but worth looking at. (For instance, have you ever gone into a PvP with 80 Dual Mines?) (Btw…
  • Wait a moment, did you say "OP" and "cash"? Are we getting a wad of credits at the start? I was under the impression that we'd need to earn our own credits. Whoa...this is getting groovier by the minute. [afro]
  • My understanding is this: 1. There will be expensive new ships to test2. There will be dangerous new NPCs that will require #1 to survive.3. There will be new systems. Both the new and old systems may contain #2.4. #3 needs to be explored. 5. Finding new bases in #3 may or may not require #6.6. New equipment will have to be bought, making each of the above easier and/or obligatory. In summary, won't most of the mod's new features demand 7 to 9-digit sums of credits? If we're going to avoid trai…
  • (Quote) That's why I signed up. I'll test to the fullest extent of my testing abilities. (btw, 750th post. The good news: I'm that much closer to running out of things to say. )
  • Lol, welcome to my world Fitter. Don't worry, there's plenty of testing left to be done. Join in as soon as you can. If you need any help add my icq number to your contact list (it should be under my profile somewhere) and talk to me. I'm retiring for the evening, but I'll be back in about 9 hours.
  • Good news, I'm docked at Earth now. I'll try to get to Boridin today and start all sorts of tests. I'll get to as many things as I can...well, er, as soon as I get to know the new password...