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  • Hi all, what is the size limit on textures for 3D models in game: 256x256? up to 2048x2048? I would like to know what works.The available information seems to be somewhat ambiguous. The folks here have been at this a long time, figured if anyone would know... Is there a limit on the .mat exporter for size? Number of textures that can be included per .mat file? The civilian texture used on the stern of the VHF in the attached needs to be replaced anyhow so I was considering making some upgraded …
  • Thanks! I'd thought something along those lines. With the tiled textures 512x512 is plenty for detail. I was thinking along the lines of a single texture used per model should it become necessary, but this works fine. I do build more than kit bashes, but it's more suitable for some of what I want to do at the moment. See attached. When I have some originals finished I'll post them here. Thanks again!