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Search results 1-9 of 9.

  • The small problem (as my comment to discussion about staying in Arena all day long) which I see here is: ... "I, I just want to ..." ... however any other common player may want only "trading goods from point A to B" when is shot down by either police officer or taxed/shot down by pirate anytime they want or are in mood to.The rules are in place for a reason. If anyone start finding excuses why they should not apply to him, and rules are not enforced thereafter, then it will lead only to someone…
  • This debate is completely unnecessary. Rules breaking (repeated) is for GRs to be solved. If someone break rules, and is punished by GR, he can bring it to Op ... his decision is final. It's so simple process.
  • "I do not want to be pirated/fined, so I DECIDED to close my game when I see other player coming after me. NO ONE will force me to be part of server RP when I do not want to!" .... it doesn't look correct, right? Crossfire was designed as RP server, it is not meant to be PvP server. Arena was designed as event place and place where you can PvP unless there is RP situation. Arena was not designed as a place for avoiding server RP. And all this uneccessary discusion was just about making Arena a p…
  • (Quote from Huor)Nothing in CF rules prevent RP, because RP means play a role. You can play Bretonian pirate, or Kussari cop ... dirty or hard, or Sirius smuggler or Coalition mercenary without any issues. Staying in Arena is not about RP, it is and it always was about doing PvP duels (ideally without any interruptions) for some players and this becomes more visible with less players on the server. Crossfire is/was (or offers) imo much more for exploration, PvE and playing a role without need to…
  • (Quote)Problem which I see here is, that police or pirates licensed chars will be in Arena always target. Pirate can for example wait for time when already dueling officer will be damaged, and then shot him down with tax applied right before attack (and opposite way). The same can be applied for bounty hunting. Or pirate/officer can be shot down while he is flying in Arena to planet prior event (to be there on time) and attacker will state that Event did not started yet. Allowing RP in Arena can…
  • OK, some ideas which however also needs some CF_Hook changes ( Huor )Disabling possibility set bounty for player in Arena (and here I mean also Hive and Coloseum systems). This system is in current rules OORP, so in theory there should be not ok placing bounties since it is part of server RPDisabling possibility use tax/fine and get bounty while in Arena (Hive, Coloseum) ... is possible make licenses not working in these places? AFK chars will be auto-kicked after set time (I suggest 15-30 minut…
  • (Quote from Huor)hmm, it's right there are some long routes, especially in Altair. On the other side 1 hour iddle may work. ... But it was just idea, if hard to implement or too much possible issues related to it, then better abandon it (Quote from Huor)this really sounds interesting. Can be maybe this put as separate topic and explain what abilities can be implemenetd etc, so active players can ask etc.
  • (Quote from ice cold)Have you tried all different types of battleship turrets which are in CF mode? Have you collected special upgrades to battleships which can be found in Inner Core Sector? Battleship are quite strong ships which have its place in Crossfire mod. However theirs strength hugely depends on pilot experience and skills ... (and this is imo perfectly ok)
  • .. but in CF is rapid firing turret available. BSs are also very potent in PvP, there is only very few "pro" players which can take properly used BS down solo ... And when used in wing with fighters they can completely change fight balance. I had very nice BS for PvP and it could be even better with upgrades from Inner Core