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  • [feedquote='Wing Commander News','http://www.wcnews.com/index.shtml#13741'] Multimedia! The year was 1992 and the buzzword was inescapable. The meteoric rise in home microcomputer power (alongside the massive success of multimedia games like Wing Commander) created an audience hungry for high resolution graphics, ultra-complex game controllers... and though we take it for granted today, realistic sound, music and speech. As a result, countless hardware manufacturers took to the market to face o…