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Hi gentlemen, kinda new here. I drop by every so often to take a look whenever I get the urge to mod Freelancer to see what you guys have done to it. Never played your mod though it looks good. Anyways I'd gotten the urge once again to dabble with freelancer modding. I usually check the starport's forums every so often to see what new stuff gets released there as well. Lol, sorry got side tracked again. Anyway, I see you guys need people with some skill in photoshop. Here some things I did awhi…
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Ok, just had a looksie at it, 256 is pretty hard to make look clean. Plus the UV map is not right, a lot of cords don't match up. Which means to me anyway going to have to redo the uv map. Sigh... lol. I'm going to try and bump up the texture size to 512. That also means I'll have to basically redo the whole ship. If that's ok with you.
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Cleaned up a few things, about 95% done: texture4_zpsea4b389e.png texture5_zps7a33a357.png texture3_zps99f85131.png I haven't made the glow map yet. OP, I removed part of the model due to areas over lapping and being super distorted. Is this going to be a big deal maybe to re sur file it and hardpoint it? I can redo the hardpoints, but the sur file may not match up. Also I can lighten it up or darken it, as well as add new logos on it if needed.