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1. Persistent objects - Allow purchase of weapons platforms, etc, that are gone once destroyed - but have high HP and will last until then. Perhaps make these only purchasable/deployable in a Clan's system. 2. Clan-based NPCs... have clan faction NPCs patrol clan systems... say, for example, you jump into Tarsus and are greeted by a squad of 6 CFPD Eagles... that'd be the tits! 3. Allow upgrade/hiring of more patrols by clans. Perhaps allow patrols to leave systems. 4. Trade consignments... all…