Search Results

Search results 1-3 of 3.

  • Would it be possible to make a scout ship with inferior weapons (class 6 or 5), inferior shields (class 8 or 7) but with the ability of mounting a sensor which could scan one whole system (or at least 2/3 or half? Would it be possible to make a bigger cargo hold for it (for more cloaking fuel)? Again, this scout would be really weak and not able to hold its own in combat but will entice people to work together and bring a more pronounced tactical dimension to CF.
  • Information about players...supposing you can detect players from those extreme ranges. Stations and other stuff are irrelevant/not a priority...It would be cool though to be able to track players and scan them from extreme ranges.
  • Well, as I've said before, it would be intended for tactical use and for making people work together (one be the sensor and the other do something else). Considering the fact that the scout ship would have very weak weapons and shields and not enough cargo space to make a "profitable run", No. The smuggler should not be able to use it alone and smuggle at the same time. This idea was intended to make people work together not make smuggling (and playing alone, without interactions) easier! Or in…