Suggestion... No removal of any ships, just make the ones not used worth flying. If the ships were more balanced, and each had different factors/abilities which netted to the same amount (if you where to give points values to characteristics and weapons etc..) then the ships could be chosen by players depending on their style of play. Example.... Freighters...Sarafina= class 7 sheild, mostly class 7-8 guns, special ability 2 CMs. Bullpup3= Class 10 all over, Special ability 2 thrusters. Hence B…