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Hello all, I started recently playing Freelancer Crossfire 2 after finishing the vanilla Freelancer. I want to express firstly my awe and amazement of the great work represented by this mod. I was fascinated by Freelancer, as a game developed 15 years ago, but the community effort to grow this great game into Crossfire is something I consider a true expression of dedication, passion and collaborative creativity that truly is human. Thank you all that are part of this community! About my experie…
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Thank you, SWAT_OP-R8R, it would be great to get some advice as for a windows user, maybe I can understand what causes that. Did it happened before to anybody? Is it a renderer issue, DirectX or graphical card drivers one? Maybe I can fiddle a bit more with the libraries I am using under Wine and solve this. I have to mention that the game doesn't brak, the systems in the background are still visible and the other ships/NPCs/MPs are functioning normal. Jumps are working too, and by changing dire…
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(IOC)Wanderer thank you! Yes, I read as much as I could find on the forum, tried the trick with adding my card to the flconfigdatabase.txt, but it didn't do anything that I could notice in terms of gameplay. I have also adjusted the performance settings in game, but I didn't manage to get rid of the errors. I'll look up the WineD3D post and see if it helps. [Later Edit] Read the Discord discussion and the Wined3d site, I actually use that library already, as it's a part of the Wine environment.…
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Update: After playing 2 more SP missions ( Ashcroft and Artifact escort to Willard) I think I can throw in some more observations about the errors. 1. The soon the foes are generated and go into combat with Trent and the team, the screen becomes really unreadable. I can't see, can't target, can't shoot, and my eyes get really sore from the bright lights and the texts flying all over constantly. I barely managed to finish Ashcroft, after 15 minutes of flying around, trying to get to an area free…
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SilverFox, Right now it's SweetFX, but I have tried with Vanilla FL, and basically all of them, one by one. I mean, I have selected one from the launcher menu, then launched the game, loaded the Willard station save, went to the 3rd checkpoint, waited for the outcasts to show up, then the screen artifacts kicked in, exited, loaded another shader, repeated. All of them had the same error. Surprisingly. the next mission at Willard's, with Walker and the Rheinland pirates had no distortion at all,…