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Search results 1-5 of 5.

  • We don't use them in PVP, and we don't need them against NPCs... What if you just got rid of them or reduced the number that ships could carry. Then you could reduce NPC Bat & Bot use and reduce NPC shield regen.
  • Again, I agree...when I first tried CF in singleplayer, I sent you an email OP. I complimented you on an amazing mod but said that I was a bit overwhelmed trying to survive in a starflyer against a pack of liberty rogues...you took the time to send me a response back... You told me that CF was really balanced for MP. So, there's two distinct levels of play right now... A) you're a small fry new player (or SP) and you get trashed by NPCs because of their regen abilities against your wimpy class …
  • Yep CA...you're right...but there's that whole escalation issue again...now the NPCs have to fly shrouds to have a chance. I parked in the middle of New Tokyo - at the time the Kusari Police and Navy didn't like me much...I walked off and made lunch...when I came back, I'd been jumped by 4 Kusari Navy heavy fighters...they were throwing everything they had at my ship and my shields were regenerating almost as fast as they could do damage. Even if they had knocked my shields down...they still ha…
  • Funny I got to the same point..I couldn't get past the "kill the satellite" mission...the Kusari ship didn't pack enough punch and the Anubis turns like a brick...couldn't keep up with the liberty ships. Up until then I was doing pretty well.
  • corsairs do seem to jump around a bit much...it's not lag either, because it happens in SP and in MP, even when everything else is smooth. I guess they need the help to survive, but it's awfully eratic.