Right now, "clan rules" are external and it creates a sense that there are two games running in the same universe. The software is coded right now to recognize opposing groups and shoot at them - i.e. almost all NPCs (and NPC bases) shoot Xenos on sight. If I kill enough Blood Dragons, my rep with BD drops and I can't dock at BD bases anymore... Why not use the same code that controls rep in the NPC world to work for clans as well? I would have a rep with each clan. If my rep wasn't good enough…