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  • Hello, so far was always hyped by freelancer and since i didnt found any alternative the past ten years finally tried it out again with some mods. :>One of the first once i came across was this one and it looks/is very promising. So played Singleplayer for a few minutes to get the feeling again and jumped straight on your mp server. Bought one of the beginner ships and mk3 weapons so i can just start and look for a bounty. Have taken one of the destroy station/bandits bounties.... they are my f…
  • Thanks for the answers, will try buying the ship/weapons next session. Uhm the "rapid fire" stuff dont looks "legit" or atleast not intended to work so? Would prefer some good ol holding down buttons. But good that you mention.... does other players use this in pvp ?
  • Nothing for me then, think will stay with Singleplayer.
  • Don't mind the time or amount of grind needed to get some stuff, and was ready to start another run after wanderers tips. And hmm about the rapidfire "abuse", it seems like some old broken mechanic which is completely legit on this server, no problem from my side with this. But it would feel like playing unfair or not intended(while the 2nd one can make a game boring pretty fast) and that's nothing for me, dont like to play in such a way. Can guess it's very hard to change/fix codewise, and bal…
  • It only syncronizes? Hmm that would be ok, had just seen the first text in your video + the firing scenes. And in text the first sentence was "how to increase your fire-rate" so was alot irritated It's not much of a hardware or skill needed "abuse", more-likely using a game mechanic where you already know yourself it's not intended to work this way. How they dealt in other games with something like this? It got fixed and (on some more rageous community games) abusers got resets or in heavy case…
  • Wait so rapid-fire does increase your firing speed ? It looked like in video too but after reading it should only syncronize, it looked more like syncing shots, since the energy consumption was literally the same in non rapid-fire and active one on video. .... but it does not increase fire rate WITHOUT using more energy ? That would be certainly a heavy abuse if real. *Weapon groups feel more like to switch between anti shield/anti hull weapons and if it would be intendet, think there wont be a…
  • So to finally make it clear(Kinda want to play finally without worries) :), can someone give a clear answer on: If it increases the fire rate or only syncs the shots so you need to aim less ? Which will answer all other questions like reduced energy consumption or higher firerate. Thanks for all the answers, in the end it's all up to play comfortable. :> Just want to know if there is any gain beside game is getting easier.
  • So you could potentially double your dmg by using this ?
  • Yeah that was alot irritating, like denne could have said instead of 8 irregular shots per sec its 8 synced shots per sec and with double damage i meant in terms of double the fire rate. While the example with refire rate from 8.33 to 16.66 is literally double fire rate, so why using an example like this without mentioning it's just 2 guns fire rate combined? Thanks for the clear answer wanderer. Still don't get why it's described as increased fire rate in the video linked.