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  • Actually I think rapid fire was intended feature since FL features weapon groups. I didn't use rapid fire at all at first. Gatlings and WSPs already have good rate of fire. However I then set up half-salvo firing, a compromise between firing all guns at once and full on rapid fire. Relatively easy to set up and use, and really helps with weapons like Ther'hon Cannons and/or against nimbler NPCs, but not as impressive as full-on rapid-fire. As for starting... I usually start with buying a Dromed…
  • Basically how half-salvo firing works:I set up a weapon group with half of my guns. On most 2x9/4x10 ships I set it so it fires diagonal opposites (like Flakvierling 38). Then before firing I fire that weapon group and then instantly press and hold RMB, the rest of the guns fire while the group weapons are reloading.Rapid-firing is essentially doing the same for each gun individually.It does not modify weapons themselves, but it makes energy consumption more spread-out in time. However, you are…
  • Half-salvo would be 14, 23, 14, 23...
  • Yes, rapid fire indeed only syncs guns. In fact, it isn't really necessary, especially with gatlings/WSPs/KRPs. These guns already offer a lot of dakka. Not enough OFC due to 1st Law of Orkimedes, but a lot.Where it might come into play is if you use a low-ROF weapons: CODENAMES, Nomad guns, PPCs, DKAs, Ther'hons, etc. Especially Ther'hons. As someone who picked some fights with Dom'Setek, I can say that rapid-fired Ther'hons are a nightmare.Though non-rapid-fired Ther'hons are also pretty terr…