Maybe this will help with the activation bug I've seen and experienced. All those that are using the latest version of the FLMM please not that it will report an FLMMBAK error. uninstall the latest version and go retro to FLMM 1.31.I've tried it both ways to be sure I'm barking up the right tree. The latest FLMM will report the error when activating. FLMM 1.31 will not. FLMM 1.31 Activates the mod correctly and does not report any FLMMBAK errors when starting FLMM 1.31 as does the latest versio…