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Search results 1-20 of 32.

  • Hey OP, i've read that you were searching for model sources, don't know if you still is. There's always www.battleclinic.com. Perhaps you already know this site, but if you don't, just name what models you like and i'll ask for permission for you to use on CF, since i know most of the authors. Check in SFC -> community docks, there are hundreds, maybe thousands of quality models, and not all of them star trek related. For example: If u can send me an freelancer exporter plugin for milkshape, i …
  • lol, really is, i just thought that ISC ships would look cool in FL. But last time i've showed them to my former server admin, he yelled at me that he didn't wanted to make the server "a freakin nerd TV show".
  • K man, if you need any help in texture making or porting just pm me!
  • Are those for real? I feel that i'm about to make a dumb question :P, but those body upgrades will be for real? i would love to put a horn in my ship!
  • When you're placing stations, there's any way to place them in closed locations, like an bigger complex, or an hollow asteroid, so that people needs to navigate trought corridors to reach them? Just like in the game Descent, or like the Outer Dyson Sphere corridors. I have lots of fun navigating on that corridors again and again. And i bet that i'm not the only one
  • I've liked the idea of more weight reduction kits, but why would you want weapons with ammo? For what i know, none of the guns are projectile based, just energy based, and as said before, just imagine that 8 centuries in the future they've created an self-recycling power plant for the guns, wich is the case of FL.
  • I've liked this idea, perhaps thruster mounts on different locations on the hull could do this, but i guess that there's no way to map one different key to different thrusters
  • There's an idea in my mind for some time. Whoever played x-wing vs tie-fighter will remember this. This idea could be very usefull indeed, especially for those with bad targeting. There's any way, to add the option of making guns fire sequentially, instead of all together? For instance, someone with 5 guns, all of them ppc's. When fired, instead of firing all 5 together, the ship would fire first the gun 1, then 2, 3 , 4, 5, then again 1, 2, 3, 4, 5. Just like a minigun does, it doesn't fires a…
  • Yup, i've done this already, but this method can get complicated while in middle of a battle, or when the power runs out. I was think more about an mutator
  • Hmm... i'm seeing some new standards on this update, it's really going to be the best (and biggest in Mb) modification i've seen soo far. But there's a bug with big fighters, such as Rage Bringer, Hydra and Elite Defender that i'm not shure if happens only in my pc, or if someone else experienced this bug. What happen is that when i try to dock with an station, the ship enter the station, and it just sit there, no "loading CF database", it just stay there stopped, and when the doors start to cl…
  • That would be good, but impossible i guess, since those battleships use different scripts. Think this way, they're normal stations, using an battleship model. @OP: This is weird, Wavey said he knew someone that had the exact same prob with the hydra. This seems to affect only big fighters (only fighters, no bb's, or freighters, at least with me, i've seen it happening only with fighters.)
  • If i could get my pc working again i would record this with fraps. (Quote) I have to agree with you, since this never happened to me while i was docking with a planet, it seems that it only happens with stations. With me, the only way to stop that, is exiting the game, and reconecting again, only to find myself trapped inside the docking bay with the doors closed. How does the docking works? What must happen to the loading screen appears? If we could find a common thing in all the fighters with…
  • But what about the idea of making the transports (like the one that brought Trent to Manhatten in the beggining of SP) flyable as well? So that almost all npc ships can be used?
  • (Quote) Unfortunatly, that wouldn't be possible due to Freelancer's original concept. The Alliance is composed of England, Germany, USA, China (Japan, or Korea, i never knew wich one they are ) and Spain. All other countries, such as Brazil, we can only imagine that they are part of the Coalition, and i think that OP won't make more coalition systems. Think this way, if he makes an system with a brazilian name, soon we will have ppl from other countries asking for systems as well. But in my bra…
  • That's a big list, nice work! Pics?
  • That's true, all those +lvl70 players won't have any reason to try out the new, lighter ships. But a charwipe isn't necessary to do this, all they have to do is start a new char. Honestly, losing all my money and equipment doesn't look soo bad to me. But losing all my map, that is bad. Actually, i never seen anyone asking this, but while i was mapping i got curious about one thing. Will the new players start with the full map?
  • I'll be honest, i never got shot by an ion cannon (thx god), but seeing what everyone says about them, i liked the idea of an warning signal. (Quote) OP said that the new chars will be given the choice of choosing an faction to sign for (somthing i've been waiting since i've first played FL years ago), and so you'll start at the homesystem of that faction.
  • Jeah that's good loking. I'm happy that crossfire will finally get an nice planetscape.
  • You guys are dreaming with 1.6 huh!? well in this case i win. I have no more video card to play freelancer! 1.6 will come out and i'll just see you all cheering and playing, while i wait, and play games like XCOM!! [474]
  • Finally a personal touch heh OP!? Very original