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Search results 1-20 of 67.

  • i'll come with Antares and will deploy the first module (if noone else wants).
  • and who volunteers to come with the repair ship? and, we need a strategy. otherwise this becomes one of those endless IC missions where we deal with every single Dooms fleet. we have to quick in and quick out. because: don't forget about the amount of needed commodities: 410.000 units total just for the first core upgrade (the equipment dealer) and this needs 127 full trains to deliver. most of te needed stuff we will get from Dom'Kavash stations, but a train cannot dock there. means we need al…
  • well, i need to come with a char with CL rights, if i have to set the first module and on my CL account is no repair ship. means i cannot come with a repair ship. but i'm sure, u want to come with a RS when u know your reward
  • absolutely fabulous @Martind Forlon this u can directly copy to MODDB (afaik u have an accout there)
  • since this event is the idea of dark68360, he should say who comes with a RS. oh, as i see right now, he already did: link
  • (Quote from (IOC)Wanderer)i would prefer such a location away from repair buoys but i doubt, that we have safe zones there. aliens are spawning everywhere except near RBs and JGs. means unfortunately we must place the base near a RB.
  • (Quote from (IOC)Wanderer)i don't know. Huor wanted to create another base plugin for the IC base and one of his intentions was, to make it destructable. but after we experienced heavy problems with the first attempts of the new plugin Huor said, that it is more complicated. this was a reason for us to use the established base plugin. but i don't kow if it is possible to change the settings of a specific base so that it is destructable. imo we should not risk our efforts with building the base …
  • we could affiliate the base with a Dooms faction but i dont know if that would prevent the base from being shot by the aliens.
  • (Quote from Ajay)nice finding we will need a lot of Artifacts (125.000 units for the 5 core modules) and Diamonds (20.000 units for Defense Platform Array Type 1 and 22.000 units for Defense Module Type 2). Water is needed for the supply factory, a module we would surely not need at all. Gold and Silver is needed only for production of clan equipments. (Quote from dented_ship)afair we already decided for the RB at 5D because it is not on the usual route between Venn and Weth.
  • recently i made PVP with |DP|Destructer-Bomber, he in Blackburn bomber and me in VHF. in approximately 90% of all fights he blew himself up with his torps. unfortunately this Blackburn is more dangerous for its pilots than any opponent
  • ok, i already collected the stuff we need for the very first module. |DP|base-builder is waiting for the event (in Omega 3 at GMG station). on server i was just asked, what is needed for the next module. so here is my old favourite table from our clan base progress (well, not really famous since it was used only in DP-forum): for the first upgrade, the bar, we will need: commodity needed amount to deliver amount left to deliver done in % trains left to deliver AT-s left to deliver Artifacts 25.…
  • (Quote from SilverFox)we already tested a second plugin but it resulted in various other problems. this here is the last message from Huor about it (link (Quote)i don't know, if there are still attempts to make another plugin working ...
  • i know very well, how u feel. u organized an event that should bring joy and fun for many players and then some things go wrong. u have a plan, but the universe laughs and has another plan for u but hey, i was disappointed more about myself, my failure, u know what i mean. but meanwhile i can laugh because we will just make a good story from that (coming soon). one thing that always makes me crazy in events is when too many players spam the chat with talkings not belonging to the event. but hey…
  • for the first upgrade, the bar, we still need: commodity needed amount to deliver amount left to deliver done in % trains left to deliver Artifacts 25.000 13.800 45% 6 Basic Alloy 50.000 44.200 12% 9 Construction Machinery 50.000 45.000 10% 18 Copper 60.000 42.800 29% 10 Optical Chips 50.000 49.000 2% 10 Optronics 50.000 46.000 8% 19 Polymers 25.000 20.000 20% 4 Ship Hull Panels 50.000 46.600 7% 19 Super Alloy 50.000 41.400 17% 17 Sum 410.000 348.800 15% 111 (AT = Armored Transport, one of the …
  • oh, and Galaxy Rangers have access to the base now as well
  • table or progress was updated (link)
  • since this base is for all players, it would be great if all players would volunteer to help btw. all clans have already access to Deep Space 17, and some more freelancers which already helped. all clanleaders have passwords for the base and could add more freelancers. atm no train can dock, the mooring module comes with an upgrade later, in some months ... or years ... means, if u wanna unload your train, u will need help of someone with a freighter.
  • so far we realized, that at least 2 players should go together to fill a train with a freighter somewhere in DK space and unload it in Jormdar. better is 2 or more trains at once - and a freighter. one run needs approximately 1 hour, from Jormdar to (for example) Loret and back. the Antares has been proven as a very good freighter for this job (good agility and enough armor).
  • we always need Ship Hull panels, Optronics and Construction Machinery from outer Inner Core. see here: linkeverything else we get from DK territories. so whenever u want, take a trainload to Jormdar and if noone else is there to unload, park the train beside Deep Space 17 till someone is there.
  • update (21.04.2017) for the first upgrade, the bar, we still need: commodity needed amount to deliver amount left to deliver done in % trains left to deliver Artifacts 25.000 12.400 50% 5 Basic Alloy 50.000 44.200 12% 9 Construction Machinery 50.000 31.800 36% 13 Copper 60.000 4.400 93% 1 Optical Chips 50.000 29.800 40% 6 Optronics 50.000 37.800 24% 16 Polymers 25.000 5.000 80% 1 Ship Hull Panels 50.000 36.000 28% 15 Super Alloy 50.000 38.400 23% 16 Sum 410.000 239.800 42% 82