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Search results 1-18 of 18.
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Jormdar System Objects Repair BuoysJormdar System has three Repair Buoys, located in sectors 6E, 5D and 4E. They are conveniently close to the gates. Jump GatesJormdar System has three Jump Gates that connect it to Venn System (6/7F), Sadurn System (5C) and Methper System (4E). PlanetsSadurn system has three planets orbitting a G8 type Medium White star.Planet ChroddAn earth-like planet. Supports plant-level life, however, the environment is toxic and thus Planet Chrodd can't be habitated by hu…
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Venn jumphole in Jormdar? Jumphole, in addition to jumpgate?Flak, I KNEW I should have sifted through that system more thoroughly. EDIT:I've got an idea of a preparation event. You know, there are alien stations in Jormdar? We might try something along the lines of Project SANRAI on them. In-RP explanation: we need to neutralize their scanners to improve the safety of the operation and stop the aliens from forming a coordinated response. We can either shut the three closest stations or all the …
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I suppose the problem is not that the base will be shot up, but players who are undocking from it. Or those who will be carrying cargo on it in trains: while the mooring point isn't built they will have to hang around the base while someone else - also in a quite vulnerable ship (even if it's an Antares, I don't think it's going to survive getting crabbed) - unloads them. Additional idea: add Ion Cannons (probably Dark Reign ones) as weapon platforms as the last upgrade for that base, since we …
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No control was partially my fault, since I did write tons of useless stuff into chat and one time left the formation to aid the first group. As about cargo carriers, I think we had Wanderer on a train, Mercenaro on an Apophis freighter, Denne and Requiem on Antareses. I later brought in my own Antares to replace the cargo lost to sabotage, and Wanderer brought his own miner full of Optronics. Dark and Destructor were on battleships, the rest were VHFs of different types, these people I know for…
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This has been worked over by a group of people. Thanks to Denne, Dented_ship, LordRaydenMK, Wanderer, AZ09 and Requiem for moral support and/or adding their part to this. Part I: Dennzio Horatius Almany entered the commando room on GMG Observatory and a second later the smoke detector alerted. “You should stop this” said Danzel, the second in command of the Dark Phoenix clan, his head nodding into the direction of the Cardamine joint in Dennzios hand, “it could kill you”. Dennzio smiled “I hope…
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ATM (16.08.17; 12:00 servertime) SHP are available on Curacao and Earth. EDIT:18.08.17, 10:33 servertime: SHP are available on Earth and Denver. 7500 SHP delivered to DS17 by TL and me. Since I (along with Exxo and Tina as escorts) also brought 2500 SHP on August 16th, I think we should be done with this upgrade, can someone confirm?
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Is DS17 finally fixed? I am going to start looking around to find the necessary cargo. P.S. I have found Hydrocarbons in Curacao and I think MOX is sold on Planet Stuttgart, might not be the case for everyone since the dynamic economy/updater mismatch persists Not anymore, sincerely thx a lot OP.5K Hydrocarbons delivered (thx to Denne), 5K is awaiting unload. EDIT: Today (28.08; 13.52 servertime) Hydrocarbons are available on Planet New London along with several other places (Thames too, but 4 …
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Today (05.09.17 12:22) Superconductors are available on Coalition HQ. EDIT: Today Superconductors are on Canterbury Station and Planet Murmansk. 2,5K Superconductors awaiting unload. 07.09.17; MOX available on Planet Leeds but for high price, Construction Machinery on Thames and Glasgow Outpost (a bit cheaper). 2,5k Superconductors, ~ 2,5k MOX and 2,5k Construction Machinery unloaded thanks to TL and Mercenaro.
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And that storage space defines how much equipment and ammunition we can stuff into it as well, am I correct?Besides, since battleships can dock, storing torps and flak ammo on DS17 might be useful... Especially since Coalition Flak ammo can't be sold anywhere else but Planet Murmansk, which doesn't sell battleship torps, that just screams counterproductive.
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I thought we were building a forward base, not a brothel... lol j/k, I'd be happy with song, but "they won't sing of this forsaken pawn of war".On that note, can you please allow chars named CNS_K719_Baneblade, CNS_K999_Tzeentch, CNS_K795_Ferik_Jurgen and CNS_K115_Drachenfels to dock? I think it's a common knowledge those are my IC raider battleships.