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Search results 1-3 of 3.
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Yes, trader licence could be nice... and the integration of a "real economic mod" would be very challenging. But if there is the possibility to build a trader clan (like an "Hansa guild") which can take place in CF world ? I'm not enough experimented in the CF world and I dont know it's history so i cant say if these type of proposal can fit in the plan of the creator of this wonderfull mod.Strategy and Tactics of the history clans would be completely changed...
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I remember my first space sim game "Elite", and there was some "trader missions" i.e. transport Vip's from A to B in less than x times, or such an amount of Nobium... Op, is it possible to include such missions in Job board ? Also, one of the point is that there is no costs to dock anywhere, to maintain ship or to refuel it. Ok the equipment and the value of the ship is lowering but your systems are still working fine. I was just thinking about it...