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  • Reading all the animated posts i have some proposals: 1. Mercenaries are good of bad, depends of the historical period or culture ( In the dark ages the Swiss where most wanted mercenaries and in feodal Japan Ninjas where also to hired !) So we have to decide what they will be in CF ! :] 2. Smugglers need to trade with great profit because of the great risk ( both pirates and police ) so can we make 1 or 2 stations ( far away ) where only SMUGGLERS can cash their contraband at very high rate ( …