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  • ScoobyDoohas made big progress importing his new Bearcatfighter into the Unreal 4 engine. In this new environment, he's been able explore adding tons of detail to the cockpit, hull surface and landing gear. Although he's known for adding lots of stufflike this to his ships in the past, he's being careful to walk a fine line and avoid making his ships deviate too wildly from the baseline Wing Commander examples. If you'd like to see more of the spaceframe itself, check out the previous post here…