[feedquote='Moddb News','http://www.moddb.com/news/dev-blog-04-modelling-workflow']Hello, and good morning or good afternoon to whichever time you are reading this next exciting GOMBIES Dev Blog. My name is Paul, I am yet another 3D artist currently working on GOMBIES development. Today I would like to talk about the 3D asset workflow that I have come to use on my models, from building low poly and high poly props, to texture baking high poly information onto low poly, and thus using that baked …