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  • For SP part: done settings are compromise between too easy and too hard. Was mentioned mission when undock from coal carrier which I played many times on normal diff and enjoyed it, same it was in some other harder set missions .... and here it is, it simply is not possible to balance difficulty for everyone taste. Next to this here are technical difficulties which made every change extremely problematic. Do wonders on such old game with locked code have limits (even if they were pushed signifi…
  • lower difficulty in settings ... these npcs can be rly hard if you previously did not equipped your ship properly (like get some codenames from wrecks, or take lvl 10 shield during vanilla camp.) and I think there is more as only 1 attack in this mission.