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  • hi there as i already told to some players in game, i have a plan for a new event series: TDM in most ship-classes: Light Fighters Heavy Fighters Very Heavy Fighters Bombers Freighters Trains Gunboats Cruisers Battleships/Dreadnoughts the events will be staged weekly and each event for its own has prizes like 20 mill for winners and 10 mill for other participants. but here now comes the main-prize: a fully equipped Dreadnought (i mean fully equipped except cloaking device). i will prepare this …
  • no restrictions within the classes or concerning equipments. this event is also meant to explore new ships which usually get no attention
  • i store the frags under forum-names, if players have account here. otherwise they have to tell me if the current char belongs to another one that already participated.and about the order of the events, it will be as mentioned above. we start with LF and end with DN. means, 6 weeks to get enough credits for a big fat DN. some of them u can get with less than 50 mill credits. and as Forlon said, it all depends on the will of the players
  • hmm, frankly spoken, i expected a discussion about the ship-classes in this TDM-series what about gunboats? and train-TDM - really? is that possible at all?maybe BS is better than DN, because more agil? loland what about bombers?
  • (Quote from NucNuc)ok, will edit post above (Quote from NucNuc)in case DN vs BS: DN always has a big advantage: 4 torpedo-launcher vs. 2, and whoever made PvP with DN or BS knows: the torpedoes are very important uhm, did i tell, that i'm the owner of PirateSoul's Diamond Belt? (Quote from NucNuc)agree
  • lol i cannot imagine u in a BS
  • now since renaming works great - thx to Huor and OP-R8R - we could start this series. i think about next week, Friday Thursday (Friday is a holiday and therefore free time for all of us \o/ ). we start with TDM in Light Fighters. u should already look to find a good one
  • i made some tests with Moorhuhn yesterday and we noticed that a PvP in a Light Fighter needs some more time than usually what might be caused in tha lack of firepower. so question is, if we should make the duration for the TDM more than 30 min. on the other hand 1 hour might be too much, so i suggest 45 min.
  • but max 3 × lvl 10 guns/missiles.it seems players equip their LF with 2 × lvl 10 guns and 1 × lvl 9 missile. in the same time players are equipped with a powerful shield and its upgrade. so u might understand the issue
  • results for the first part: Light Fighter TDM we had some troubles with several CTD and 1 server crash, latecomers and crazy strafers. since deaths are not saved after servercrash we decided to count only kills and suicides. group 1 and winner: 72 (kills) - 1 (suicides) = 71 (points)TigerAPE; 13 - 0 = 13Little: 32 - 1 = 31 <-- best result, worth a medal TL_No5: 14 - 0 = 14,-Il_Tschakito_fun_lI-;: 10 - 0 = 10Maro_PoLo: 3 - 0 = 3group 2: 35 (kills) - 11 (suicides) = 24 (points)Moorhuhn°³: 11 - 1 …
  • somebody told me, why MY fun was limited yesterday: the whole group decided to kill me first
  • well, WE decided to kill U first (but mostly in vain )
  • i go with Apaches definitions
  • nice and interesting discussion here when i started to explore for a LF (well, actually i went and took just the Hermes) and made some PvP with it, i noticed that LF-s are not balanced: most of them are small, quick and agil, but have no firepower (guns only level 6 or similar). on the other hand there are a few LF-s with level 10 guns, level 10 shield, but they move like a cupboard. it was clear from the beginning that players will choose the powerful LF-s. so my idea of having many different …
  • maybe with the next series
  • 2 participants of the last LF-TDM told me, they cannot participate today in HF-TDM. i hope we get some other players to event, otherwise i will stage a simple Deathmach.
  • results for the second part: Heavy Fighter TDM we had a really pure Stinger-TDM. for points count only kills and suicides. group 1: 29 (kills) - 11 (suicides) = 18 (points)Mirmix°°; 10 - 0 = 10|DP|Flocky_Heavy: left us after 10 min due to internet-problems Apache_AH64: 19 - 11 = 10 group 2 and winner: 30 (kills) - 1 (suicides) = 29 (points) - congrats mates TL_No5: 10 - 1 = 9Layout: 20 - 0 = 20 <--- guess who he is |DP|denne_HF: left event after 10 min to make teams even it was fun next week: G…
  • since we have another (T)DM on Saturday (link), i will postpone the next part of our TDM-series "Gunboat TDM" to next week.
  • results for the third part: Gunboat TDM for points count only kills (no selfkills possible for Gunboats). group 1 and winner: 68 points - congrats mates |TSH|Tiger.APE (Kusary GB): 10Reducer (Kusary GB): 30 - and winner in this event, cangrats to u too (IOC)Bladerunner (Rheinland GB): 28 [thx for the donation (10 mill extra for each participant) mate ] group 2: 52 points|DP|denne_GB (Kusary GB): 25TheBoldMole² (Liberty GB): 24Maro_Polo (Liberty GB): 3 it was fun next week: Bomber TDM - i think …
  • results for the forth part: Bomber TDM for points count only kills and selfkills. and thx for Mr. Wanderer for his generous donation group 1 and winner: (37 - 16 =) 21 points - congrats mates |TSH|MF_Guard05: (20 - 1 =) 19 points - and winner in this event, congrats again |TSH|Tiger.APE: (17 - 15 =) 2 points group 2: (17 - 9 =) 8 pointsDelete: (10 - 5 =) 5 pointsMaro_Polo: (7 - 4 =) 3 points gee, it was fun next week: Train TDM - i think the very first time ever - again