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Search results 1-5 of 5.
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I've just finished playing through the CF 1.9 SP campaign, having inadvertently stayed up all night to do so. I am very impressed, indeed, and looking forward even more now to the release of 2.0. I can't say that it wasn't difficult to do. The Inner Core especially was very, very harrowing (yeah, I know that's an understatement). There is a lot of beautiful stuff to see and exciting things to do...while you're having your head handed to you multiple times. I can hear the veterans laughing at th…
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Thanks for your experienced advice, guys! The Bullpup's shields are definitely a consideration, as is its underwhelming agility. It did a good job of getting out of trouble fast, though. The big cargo hold and firepower, etc., are nice, and I've been noting that the ships (so far, anyway) are very well balanced: you don't get something for nothing, there are always trade-offs, TANSTAAFL. So far I'm liking the Saracen and its cargo hold is adequate without being spectacular. I may give the Haida…
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Thanks for the tip, Silver Fox! Having tried out a few ships now to get the hang of the differences, I can see what you mean about not needing the "best" ship. In fact, it looks as if the developers went to considerable trouble to ensure that there really isn't a best ship: they're very well balanced overall, AFAICS. Some are clearly better in some roles than others. Right now I'm trying a combination of trading and pod hunting using the Saracen, because of its large cargo capacity for a Rather…
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Thanks for the information about 2.0! Although I made a little detour when beginning the new set of missions in 1.9 to trade in my Black Eagle on a Werewolf, I was apprehensive about breaking the story line by doing so. It turned out OK, but there were some places/times that I would have been happy to be able to make detours to improve equipment, raise income, etc., as could be done in the earlier/original mission series by ignoring Juni for a while. I'm happy to hear that 2.0 allows some digre…