A little something i'm working on, all works fine apart from the sur file. I created one but it doesn't have the two holes in it so using phantom physics as a workaround until i figure it out
Thanks. Problem with the original tradelane in vanilla is the number of spaces, npc's always attack the middle of the gate where there is nothing to hit, at least with mine it gives them a target now
Could be that as well. One good thing about the model, the npc's go for the fat bit in the middle, so the TL responds and shoots at them. In a vanilla TL, the npc's shoot thin air as there is nothing really for them to shoot at which i've always thought looks silly