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  • After basically reworking the way I handled graphics, collisions and level design from the ground up, here's an update highlighting how that affects Quark Storm. This article is a bit on the technical side of things, but having gotten this out of the way means I can now get back to the meaty part of the game: working on the levels! Quelle: http://www.moddb.com/news/rebu…storm-game-systems-update