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  • Deep down, we all love good graphics despite assuring ourselves that, no, it’s the gameplay that comes first. Still: A coherent art direction makes a shitty game at least bearable, elevates a mediocre title above the rest or makes a good game great. LUFTWIDERSTAND falls in the former category of being a mediocre game but since it’s my first I’m cool with that. Still that won’t keep me from trying to make it as good as I possibly can. Which brings us to tonight’s word: Source: http://www.moddb.c…