This is the second development blog for Magnetic. As described in the first development blog, we will try to make one of these once a week, so you can guys can keep up with our development! This time we're discussing the creation of the world outside the Cubes in Magnetic from a Concept Artists perspective and the importance of documentation from the designers for making our artists life a little bit easier. Source: http://www.moddb.com/news/magn…o-concept-artist-speaking