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  • The idea is simple and in my opinion those two things are currently the only parts of your ship you can't really customize to your needs. While simple this would still be some mayor project and therefore I don't think it would still fit into CF 2.0 at this stage but maybe a future update. First thing to do would be a slight reduction in base speed and maneuverability / turning rate to all ships (or at least the ones where upgrading those two would make sense in the first place). I have a reduce…
  • I actually meant inertia thrusters - the one's nessecary for an object to be able to turn on it's own in space. Sorry if I wasn't clear enough on that. But if game says no it says no. I don't have any modding experience with freelancer whatsoever and only very little with modding overall. To be honest, I didn't really think of it to be realizable as you guys would surely have come up with a similar idea in all that time but I still felt the need to make the request just in case none of you thoug…
  • Well, err.. If had known what my suggestion would cause I'd have kept my mout shut Nevertheless, thanks for the explanation, why it won't happen until MS stops being greedy (hah! Silly meee... )I totally understand the reasons now that I'm aware of them and I admit personally that I prefer having licenses and huge pewpews over shiny new enginesSo, I suppose we can call this one closed now