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Good stuff. How do we go about this, through PM's?.All i would need to know is the basic story of the mission. Or if you already have an in-depth plan, i guess that would be better. (players start here etc)I'm pretty familiar with all the functions of the mission scripts but my efforts with LUA scripts were dissapointing ( i know how to call them, just not good at making them for cutscenes and was always bound with the vanilla audio's). Camera shots, angles and fauxplayer stuff should be ok thou…