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  • (Quote from Centaurian) Dene wrote: (Quote)I can agree with Dene, but i am sure everything will be solved with vice versa option, so taxer or finer who die in pvp will pay regular dieing amount or even more serious scenario, they will pay same amount which he previously demand through console command fine/tax!Sounds interesting, right?I see comments and discussion about similar scenario-killing pirate and/or police... and that this can be possible in the future...which i like and which also sou…
  • (Quote from NucNuc) I think he didn't mean that, he was against 3 to 1 during taxing but i can't see why police force can not use their strength in numbers?
  • (Quote from SWAT_OP-R8R) I can hear you OP ...do not touch people's wallets and everything will be ok as smb said b4... @HuorI have some thoughts about percents and i also think we will have to decide in the near future between linear and progressive math when it comes about tax/fine/bounty amount, or maybe we should stay at max fixed amount (10 mill) as it was till CF 2.0 One for sure, nobody wants to lose 10-12 millions in the split of the second (literally speaking) if he have to trade 2-3 h…
  • (Quote from Martind Forlon) And you know Forlon that iam "clever " enough that i can easily say: "Why should i bother my self and others with this" but i can't close my eyes in front of the obvious facts which IMO can harm the RP and server.On the other hand if CF universe is big enough to be clever ENOUGH why we discuss the RP solutions at all. I 'll be clever and nobody will find me/kill me,This is not the way, because where is the RP there?And why to hide money from my chars?Let the console …
  • (Quote from ramses) Yes you're right but atm we have no time to fine tune this RP console (as u can read above) but we appreciate ur post efforts m8! We hope that issue/feature will be settled in the near future.And these are 2 different things NPC taxing and real player taxing/Thx