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  • From what i've read the "No Win Scenario" can go up much higher in the later stages, but for that we will need to do a lot more training still i belive it might be worth it in the long run, i'll try to level my sci captain up together with some lowerl level captains, then we can try again. tractor repulsiun and stuff might be very helpul to keep the enemies away from the freighter.
  • from todays patch notes: Fleet Marks:No-Win Scenario: Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively. This increases Fleet Mark rewards by 30. The following events now grant an additional 30 Fleet Marks. Colony Invasion Starbase Blockade Starbase Fleet Defense Starbase Incursion Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.Azure Nebula rescue now grants twice as many Fleet Marks.Defera invasion miss…
  • After some testing yesterday, i gotta say: i really like Mine Trap now 39 Fleet Marks and ~30 Romulan Marks and the mission itself is some of the best fun i've had on the ground in this game so far.and no cooldown on this mission