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  • Im having similar problems here. If im not mistaken the ship hitboxes were altered and "accuriced" thus guns no longer hit anything unless you have perfect accuracy and even if so, "ace pilots" still change course at a speed no human can follow. When i turned off the mod i could hit ships normaly. With the mod turned on, i cant hit anything smaller then a gunship. Also since AI has "auto-aim" im taking a beating... Also even starter-pirates use HUGE amounts of bots and batteries making it very …
  • Actually tried the mission again, i have manual save there so i cant test things. CROSSFIRE:No matter what guns i have, and i pretty much tried EVERY gun i have acces to at such early stage and all the typical ships i can afford. Even if i had PERFECT accuracy, i could not down the smuggler, its like my guns just miss all the time. Every time i do hit him, he jumps to different direction, also he WILL USE BATTERIES AND BOTS. Once his hull is at certain level, he will use bots after a certain ti…
  • No other mods running. It seems i spoke too soon about the difficulty. By chance i changed my tactics a little and finaly made it... Finding out the BS missouri sells a neat ship certainly helped a lot along with a load of toys it came loaded with. Still seems a bit on the hard side but that i kinda like, vanilla FL was too easy.
  • Running random missions i came upon a rather nasty issue. Enemies exploding, unless im fully shielded i take HUGE dmg, flying a defender atm, even killed me once when a bounty-target went pop. Intended? Range aint far but the dmg is nasty. EDIT: it says in the lexicon theres a mk1 power gen in the planet Manhattan, but it aint there. Detroit munitions does have one, but its 7mil...
  • Clean install of all parts. If im not shielded it kills me. Not fun. Bug? Kinda cheaty if its a static dmg % Power Gen mk1 by lexicon is supposed to be in planet Manhattan, it aint. Det.munitions has bigger one for 7mil.
  • (Quote from Mima)I also kinda like the idea of taking dmg when something explodes near but the amount is WAY TOO HIGH. Also it brings another nasty side-effect, even if shielded my ship loses ALL its external part that can be broken, in the case of the Defender i lose 2 guns EACH TIME someone dies near me. This needs a fix.
  • Problem is, its virtually impossible to avoid explosion dmg all the time, some fighters explode istantly, some fly in spiral, some burn up and blow up. I had to LOAD GAME six times when defending the research station because NPCs fighting rammed me and exploded or just fought eachother somewhere close. Spamming F and G while in middle of fight just to stay from being instagibbed is not a very fun gameplayI actually like the idea of taking dmg from and explosion but are seriously saying losing 1…
  • Heres a new one: In the second "system", picked up a tough looking freighter off the lane-hackers. Went to southampton shipyard and was swarmed by 2 or more factions attacking. Why do they all attack me!? I can see it in the distance and they were fighting eachother but once i come out of trade-lane they seemingly ALL swarm on me, no cargo on me eighter. It takes about TEN SECONDS for my ship to get eaten. Loaded my game twice just to reach the shipyard... Also, its a shipyard that does not sel…
  • Im trying to like it but its like classic sports car - You love it, but just feels like it hates you. Tried another trick: Missiles. Tried few different ones. They eighter just fly off "somewhere" and do nothing or they all just hit the flares enemies can seemingly spam a lot faster then i can launch missiles from 3 launcers... Also it sucks to have only 50 of each missile.
  • Clean uninstall now. Yes, it was clean install of all components, FL, mod manager and CF. The changes to the basic gameplay were just too much. I must admit there are impresive amount of changes but i would suggest the "devs" to play their creation from the SP start and see if it truely is what they desire. If it is what they desire then im happy for em but it seems its far from what i desire. Im off to try some other mods, my sincere thanks and goodbye for the time being.
  • Well, going thru few mods it seems CF really is the only option unless your a fan of star wars, since im not 15 anymore i kinda dislike "star wars mods" tho the one in question does have a working concept of automated turrets i'd like to try. As for CF and FL all together i think this game is not for me "anymore" as mods have gone the path of multiplayer-balance and such i am unable to play due to my connection. I build race-cars / upgrade street-cars, so i need to test the settings and modific…