I dont think Im too far off if I say that most game designers believe, or hope that their jewel will be the game to end all games. Peter Molyneux is perhaps a perfect example. At his presentations weve heard the plans and watched them unfold, from Project Ego to Fable. After quite a few years in the making its here, and fortunately its a pretty solid game, even though it feels like the designers had to choose the easy way out in some ways. You start the game like any other boy, living happily i…