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  • Extract all of these files into the root of your milkshape 3d directory, run program, click import then click Freelancer CMP Importer not Freelancer CMP Importer V2.7.Select CMP file then select the Mat file then extract all textures to tga, now close down the milkshape 3d program and restart it but this time click import then Freelancer CMP Importer v2.7.Select previous CMP file, now mod the texture files for the model you extracted from previously in photoshop or another graphical editor then …
  • Personal preference and it runs just fine on my system also, I have a backup Freelancer installation so editing files isn't a problem but thanks for the tips anyway.I will probably re edit my current mod with dds files when I reach beta.:)