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100 ms is 1/10th of 1 second, so the difference between a player with a ping of 32ms and 100ms isn't even noticable matter of fact, 1 keystroke is slower than 100ms. But when you have players that have pings ( latency between two points ) of 32ms and they are "skipping", it isn't the result of uncontrolled circumstances in most cases. When you see a player like that, chances are, they have other programs running aside from CF to intentionally induce loss on their end, to give themselves an unfa…
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@Portal: " .1 is the same as .100 - it's expressed in terms of thousandths which is what i commonly prefer to use. it's verbally expressed either 1 tenth or 100 thousandths." When discussing latency, you are not accurate. Will explain later.
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Ok fine. I did not start a flame fest or was I "starting shit" , I pointed out facts, so I fail to see where any "flame" from my position was induced.