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I may be wrong....theres always "new math" but flight mechanics seem really odd to me...I get that things were trying to make mass of ship more real but.....unless "new math" has something different...I always heard that mass in motion tends to stay in motion...mass at rest tends to stay at rest. So, why does engine kill = putting on the breaks? I could understand it being harder (slower) to get large ships moving forward as well as stopping slower and turning being more difficult. To me it fee…
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Oooops guess I didn't know what he was talking about I removed armor from Predator...and I have to agree that it flies about the same as in 1.82, more agile than 1.82?...havent found that yet. I'm still not sure how adding mass and then killing engine = I put the breaks on but ok. I decided to see if adding weight reduction does anything....but that doesnt = lighter fighter/faster handling, just less cargo capacity. I'm sure in the end, all things will have the balance you were trying to achiev…