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guys now that 1.81 ha come out lets revive this thread: we can give gravity to planets and stuff...then the heavier something is the slower it will go when moving away from planets upto a certain distance then its speen would increase as it moves farther from the object (planets,stars..... also the same concept can be applied to ships coming TOWARDS the object -
Well i was thinking.....Project Lonestar got canceled so Micrsoft may be ok with giving u whatever is left of the source code.Then u can try to make the game yourself or go in a partnership with Microsoft if it is not willing to give u the source code.This way , you too can earn a few million $.PLEASE IGNORE THIS IF IT IS STUPID AND TELL ME TELL ME WHY IT IS STUPID. -
looks like Ive seen the stupid side of Microsofti mean whats the point in keep the source code to yourself if id does not get u moneymake the source code open to everyone or at least give the code to someone worthy of it...someone who can completely change it. someone like OP. HE can probably make it a lot better than he ever would with a mod.And there is no harm in trying. -
well enough of the MS debate. lets do what this thread is made for. features for 1.9OP if you r making new systems then please place them in the Andromeda sector(galaxy) or some other galaxy like that. i would not mind another alien race in andromeda which destroy the DK or it could be the REAL home of the DK is ther another active alien race in the mod? If not, then what is kraken in the short stories? -
Well i thought of a few things:(1)We should have Nanobots Mk2 ans shield battery mk2 and mk3 versions of both which not only repair repair more but mk3s can repair EVERYTHING from hull to guns.(2)humans find out they were actually supposed to be what Nomads are to the Dom'Kavash. Slaves....but we are now on the brink of becoming much more powerful than them and now they are here to destroy us. All alien races were just to distract us and keep us vulnerable and now we fight them.They are here to … -
OK!No reduction of explosion damage.But it IS annoying.Is it possible to make bigger cap ships with hangars?They could go and buy a limited no of fighters.The fighters will now work on the same settings as the NPC and the surviving fighters could land back on the ship. The damage repair of the surviving companions is the responsibility of the owner of the cap ship.Also the weapons load-out is to be done by the owner(he has to buy the weps first).kind of like the NPC companion system in in Flak8…