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(Quote)This seems to require some adjustment to the storage capacity of a single character, no? Currently, there is a limit of how much value can be assigned to a single character without corrupting it; $2 billion in cash + some unknown value in stored equipment. I know that players have lost stores with only 75 PPC's loaded in the hold (less than $100million in value), which is way less than the 255 stored object limit of the game engine. Until now, the most expensive object that could be purc…
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Like every other new weapon system in CF, I expect that there will be that annoying minority of players who will devise an exploit for this new feature to spoil gameplay for others. I think it would be prudent to exclude clan systems from these effects for the following reasons: 1. Clans pay real $$ for the use of a home system, and it would only take repeated, coordinated attacks of this type to completely deny the use of the home system to a clan. I foresee the potential of well-funded troubl…