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Current development statusLast updated: April 2007 Generic 3D engine: ~80% (kernel, textures, scene graph, mesh/objects, shaders, etc..) Planet/Space 3D engine: ~65% (terrain, planet textures, starfield, nebulaes, water, clouds, vegetation, etc..) Astrophysics: ~60% (galaxy generation, system gen, planets heightfields, orbits, parameters, etc..) Newtonian physics: ~35% (spaceships physics, collision detection, flight navigation) Sound engine: ~60% (3D sounds and musics) Networking: ~30% (TCP/UD…