I am trying the demo at the moment as I was interested in it when it first came out. Seems very complicated and some unlearning is involved as the left mouse button is for firing rather than choosing objects. I suppose some games have spolit me and I need to have all the info about trading and commodidites available to me in game and Dark Star reminds me of having to write a lot of stuff on paper. Combat seems a bit heavy going, the ships feeling less fluid than in Freelancer but maybe that wil…