New Faction Editor
With the new faction editor you can create, modify, deactivate factions and delete factions (not recommended, with integrated warning, as factions should never be deleted for stability reasons)
- deletion: replace all existing references with a nother existing faction
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- change rep to other factions
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- change empathy with other factions
- With the Reference Search you can search your mod / the freelancer installation where the faction is used:
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- see other stuff that is related to factions:
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- data integrity check
CRITICAL
- Rep target doesn't exist - A reputation references a faction that is not defined
- Empathy rate target doesn't exist - An empathy_rate references a non-existent faction
- Rep value out of range - Reputation value outside -1.0 to 1.0
- FactionProps affiliation mismatch - The affiliation field doesn't match the faction nickname
- Duplicate nickname (case collision) - Two factions with same name but different casing
WARNING
6. Missing from initialworld.ini - Faction not present in initialworld.ini
7. Missing from empathy.ini - Faction not present in empathy.ini
8. Missing from faction_prop.ini - Faction not present in faction_prop.ini
9. No reciprocal rep entry - A→B exists but B→A doesn't
10. Duplicate rep entry - Same target faction listed twice in reputations
11. Empathy rate out of range - Value outside -1.0 to 1.0
12. Duplicate empathy_rate entry - Same target listed twice
13. Wrong number of empathy events - Expected exactly 4 events
14. Missing empathy event type - One of the 4 standard events is missing
15. No legality defined - faction_prop.ini entry has no legality field
INFO
16. No rep entry toward faction X - Reputation completeness (missing entry for another faction)
17. No empathy_rate toward faction X - Empathy rate completeness
18. No ids_name defined - No display name ID set in initialworld.ini
- reputation-presets: when creating a faction, choose: all lawful friendly, unlawful hostile etc.
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- analytics / simulation mode: what happens if a player destroys XYZ, what happens with the faction and related factions etc. (still in development)